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fixNES Alpha v1.2.6 released!

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This is a NES Emulator.

fixGB Alpha v1.2.6 Changelog:

Quote:

-added support for mappers 80, 82 and 207
-clearing prg ram on first creation so theres no random garbage in new saves
-corrected small mistake in mapper 5
https://github.com/FIX94/fixNES/releases

2019-02-21 Recent Releases

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Category: News Roundup

* Agatemulator 1.29.2 [Agat, AppleIIetc] - https://sourceforge.net/projects/aga...tor/rss?path=/

* Emulicious (2019-02-16) [Multi-system] - http://emulicious.net/news/

* WinArcadia 25.1 [s2650-based] - https://amigan.yatho.com/

* Eighty-One V1.14 [Sinclair] - https://sourceforge.net/projects/eig...tor/rss?path=/

* DCmoto (2019-02-20) [Thomson] - http://dcmoto.free.fr/

* Ixbar3000 v031 [Frontend] - https://sourceforge.net/projects/ixbar3000/rss?path=/

* Quickplay 4.6.6 [Frontend] - http://quickplay.sourceforge.net/ind...title=download

bsnes v107 released!

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Category: Site

bsnes is an emulator for the Super Famicom and SNES video game systems. The purpose of the emulator is a bit different from other emulators: it focuses on accuracy, debugging functionality, and clean code.

bsnes v107 Changelog:

Quote:

300% faster (than higan) scanline-based, multi-threaded graphics renderer
option to disable sprite limits in games
option to enable hires mode 7 graphics
option to enable more accurate pixel-based graphics renderer
option to overclock SuperFX games by up to 800%
periodic auto-saving of game save RAM
save state manager with state screenshots
several new save state hotkeys such as increment/decrement slot#
option to auto-save states when unloading a game or closing the emulator
option to auto-load aforementioned states when loading games
save state undo and redo support (with associated hotkeys)
speed override modes (50%, 75%, 100%, 150%, 200%)
recent games list
frame advance mode
screenshot hotkey
path selection for games, patches, saves, cheats, states, and screenshots
dynamic video, audio, input driver changes
direct loading and playing of games without the use of the higan library
ZIP archive and multiple file extension support for games
firmware folder for unappended coprocessor firmware (see documentation for more)
compatibility with sd2snes and Snes9X MSU1 game file naming
compatibility with higan gamepaks (game folders)
soft-patching support for both BPS and IPS patches
menubar that does not pause emulation when entered
video pixel shaders (requires OpenGL 3.2)
built-in game database with over 1,200 games to ensure perfect memory mapping
(Linux, BSD only:) audio dynamic rate control to eliminate stuttering
and much more!
https://byuu.org

Mario save with 69 stars?

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Can someone link a download to one?

No$GBA 2.9d released!

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NO$GBA pronounced as No Cash GBA is a Nintendo DS / DS Lite and GameBoy Advance emulator for Windows XP, Vindows VISTA and MS-DOS.

Code:

- debug/setup: disabled profiler by default (for fast emulation) (thanks Dwedit)
- debug/disass: disassembler support for UAL syntax (optional) and ARM11 opcodes
- dsi/help: added SD_EXT_IRQ_STAT/MASK (insert/eject state and irq for emmc)
- 3ds/help: added 3DS register specs (thanks 3dbrew.org/wiki/IO_Registers)

http://problemkaputt.de/gba.htm

mGBA v0.71 released!

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mGBA is a new emulator for running Game Boy Advance games. It aims to be faster and more accurate than many existing Game Boy Advance emulators, as well as adding features that other emulators lack.

Code:

3DS: Work around menu freezing (fixes #1294)
GB: Fix crash when accessing SRAM if no save loaded and cartridge has no SRAM
GB Serialize: Fix loading states with negative pixel x (fixes #1293)
GB, GBA Serialize: Fix loading two states in a row
GBA: Fix video timing when skipping BIOS (fixes #1318)
GBA DMA: Fix Display Start DMAs
GBA DMA: Fix DMA start/end timing
GBA DMA: Fix invalid DMA handling (fixes #1301)
GBA Memory: Fix a few AGBPrint crashes
GBA Memory: Fix OOB ROM reads showing up as AGBPrint memory
GBA SIO: Prevent writing read-only multiplayer bits
GBA Video: Fix enabling layers in non-tile modes (fixes #1317)
Python: Fix crash when deleting files owned by library
Python: Make sure GB link object isn’t GC’d before GB object
PSP2: Fix file descriptors dying on suspend (fixes #1123)
Qt: Fix tile and sprite views not always displaying at first
Qt: Fix audio context holding onto closed game controller
Qt: Fix color picking in sprite view (fixes #1307)
Qt: Fix window icon on X11
Qt: Fix quick load recent accidentally saving (fixes #1309)
Switch: Fix final cleanup (fixes #1283)
Switch: Fix gyroscope orientation (fixes #1300)
Misc:
GBA Video: Improve sprite cycle counting (fixes #1274)
Qt: Updated Italian translation (by Vecna)

https://mgba.io/

PPSSPP 1.7.5 released!

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Category: Site

PPSSPP can run your PSP games on your PC in full HD resolution, and play them on Android too. It can even upscale textures that would otherwise be too blurry as they were made for the small screen of the original PSP.

Quote:

UPDATE: 1.7.4 are just additional crashfixes. 1.7.5 fixes an Android issue.

Fix for insta-crash on Galaxy Note 9, some Xiaomi devices, and the new nVidia Shield (#11441)
Vertex range culling on most platforms, fixes DTM: Race Driver and similar (#11393)
Major speed boost in some Gundam and Earth Defense Force games (#10973)
Fix for issues with post processing shaders in GL 3+ (#11182)
Fixes to sound output switching on Windows (WASAPI) (#11438)
Detects DirectInput devices when running (#11461)
Simple Discord integration (#11307)
New debugging APIs (#10909)
Task switching made a lot more robust (fixes GPD XD problems) (#11447)
Texture decoding optimizations (#11350)
Tons and tons of miscellaneous bugfixes and compatibility fixes
https://www.ppsspp.org/#news

VisualBoyAdvance-M v2.1.1 released!

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VisualBoyAdvance-M(VBA-M) is a [Super] Game Boy [Color / Advance] emulator for Windows, Linux & Mac. Here you can get information about the latest development build of the Windows version and download it while you're at it.

VisualBoyAdvance-M v2.1.1 changelog:

Quote:

b5741ee - release v2.1.1 (15 minutes ago)
286d7ee - builder: fix 32bit mac build (16 hours ago)
eaa9b6c - Map Viewer: Fix crash when running a gb/gbc game, (26 hours ago)
91ee8ca - installdeps: check gtk3-classic on arch/manjaro (2 days ago)
98cb298 - GB: fix 32/64 bit save/state incompatibility (2 days ago)
b9d6f35 - add build32/ to .gitignore (for 32bit builds) (3 days ago)
6e76fce - cmake: fix finding 32 bit wxWidgets on gentoo (3 days ago)
0674b41 - cmake: remove from nasm definition (4 days ago)
7dda580 - cmake: do not use -fPIC on 32 bit x86, breaks asm (4 days ago)
3c28a18 - installdeps: support -m32 builds on opensuse (4 days ago)
d7cf15e - implement factory reset option #368 (5 days ago)
12fa61a - cmake: refactor FindSSP.cmake (9 days ago)
5a77d8f - cmake: don't use ccache on msys2+ninja (11 days ago)
ed29b9c - Merge pull request #364 from laqieer/master (3 weeks ago)
7b350c0 - bugfix: crash when loading elf (3 weeks ago)
eb6dfb4 - fix libretro build broken in 16dd5d4 #339 (3 weeks ago)
16dd5d4 - make speedup/turbo configurable + misc #339 (3 weeks ago)
5379708 - I guess I'll try the gtk2 build of wxwidgets instead (3 weeks ago)
d70dd37 - Let's use the proper wxwidgets package (3 weeks ago)
ede6b37 - Fix snap deps (3 weeks ago)
44208c8 - Add basic snapcraft yaml for building a snap (3 weeks ago)
ba678f4 - GB: Make gbTimerOn an INT type instead of BOOL (4 weeks ago)
43647d3 - GB: Prevent gbSpritesTicks from going out-of-bounds (4 weeks ago)
f8c6953 - fix drawing panel alignment in frame #325 (4 weeks ago)
c6fa724 - cmake: use color gcc/clang output when possible (4 weeks ago)
e912c35 - GBA: Remove some magic numbers for main pointers and save types size (4 weeks ago)
0697922 - Update libretro.cpp (4 weeks ago)
4700a2c - libretro: Enable mirroring for classic/famicom games for GBA and update (4 weeks ago)
f2b3496 - GB: Add missing battery save for MMM01 cart (4 weeks ago)
a0cec10 - Update GBA save type detection and cleanup... (4 weeks ago)
2a796d4 - libretro: Add GB color palettes (4 weeks ago)
4f90031 - persist chosen audio device in config file #353 (5 weeks ago)
d94d6d5 - osx builder: add -stdlib=libc++ to CFLAGS/LDFLAGS (5 weeks ago)
3eb591c - Update wxwidgets to 3.1.2 (5 weeks ago)
3b87576 - GB: Fix rumble support (MBC5) - Fix missing call to rumble function on MBC5 - fix rumble flag gets disabled causing rumble not to work at all. (5 weeks ago)
089d7a4 - libretro: Add support for tilt, gyro sensors and rumble pak (WIP) - Uses analog stick to simulate tilt and gyro hw. By default, tilt uses the right analog stick while gyro uses the left. The analog stick can be swapped using a core option provided and with separate sensitivity level for both sensors. WIP and will be fine tuned later (Kirby was fun to play at least) - Minor retro_run() cleanup and some minor stuff i forgot. (5 weeks ago)
6330555 - Merge pull request #350 from retro-wertz/libretro (5 weeks ago)
a2b3dd7 - libretro: Update input descriptors for 4-player SGB and cleanup... - Updates descriptors for 4-player SGB - Remove alternate gamepad layouts for GBA - Prevent crash when SGB border option executes at startup when GB is not initialized yet - Update input turbo function for 4-player support - Minor cleanups (texts, style nits, etc)... (5 weeks ago)
9d058ab - libretro: don't include getopt.h in configmanager (6 weeks ago)
d5642fa - libretro: Android buildfix (#348) (6 weeks ago)
093818a - GBA: Resolve shifting negative value issue in some thumb/arm opcodes (6 weeks ago)
59f76d0 - libretro: Use gbWram[] for $C000 in CGB mode (6 weeks ago)
f9efb79 - libretro: Fix GB games that uses serial (WIP) (6 weeks ago)
af3fe01 - libretro: Update GB's memory map, expose all usuable ram (6 weeks ago)
470d86f - libretro: Cleanup (6 weeks ago)
ad432a6 - libretro: Silence warning (6 weeks ago)
bff08ea - libretro: Update Makefile, fix ASAN (6 weeks ago)
8628db1 - Revert faudio inclusion, causing builder to fail because I didn't properly hook up the build instructions, will try and fix later (7 weeks ago)
c2b3163 - GBA: Only use eepromReset/flashReset during reset event (CPUReset) (7 weeks ago)
0d73da0 - GBA: Get rid of blip_time() (7 weeks ago)
83b3ebd - fix audio api radio buttons (7 weeks ago)
327611b - installdeps: add gcc-libgfortran to msys2 deps (7 weeks ago)
f6ad9a8 - remove bad hardcoded keybinds #298 #334 (7 weeks ago)
6462ce5 - pull transifex updates (8 weeks ago)
ab3d923 - add vim undo files to .gitignore (8 weeks ago)
a7773bc - Bump FAudio to 19.01 (8 weeks ago)
de0e8d6 - cmake: support libasan/-fsanitize (8 weeks ago)
ff2d31b - faudio: minor change (8 weeks ago)
964f086 - fix audioapi opt enum, reorder xrc (8 weeks ago)
8cb3f5a - fix sound api config on linux/mac (8 weeks ago)
55a60e3 - only block key event propagation for game keys #88 (8 weeks ago)
f8b5627 - fix support for old SDL versions (9 weeks ago)
e57beed - ignore depressed gamepad triggers #88 (9 weeks ago)
979ef8e - cmake: fix building without FAudio (9 weeks ago)
a91f066 - disable travis mingw jobs for now (9 weeks ago)
edf2c0c - fix xaudio2 when openal is disabled (9 weeks ago)
3ed08e8 - finish connecting new faudio driver (9 weeks ago)
296e8e1 - fix valid sound driver config values + faudio fix (9 weeks ago)
1f4487b - faudio: add gui code for selecting driver (9 weeks ago)
3962276 - add some missing faudio initialization code (9 weeks ago)
0c2906d - fix SDL sound defaulting code (9 weeks ago)
580a11e - Let's not force FAudio just yet (9 weeks ago)
969046e - Add faudio to the build script (9 weeks ago)
d6f3fd2 - Finish hooking up FAudio to the rest of the frontend (9 weeks ago)
539027c - remove problematic default joy binds #88 (9 weeks ago)
5da4876 - fixed a typo and added faudio, but there's still persisting issues (9 weeks ago)
514f355 - Merge pull request #337 from visualboyadvance-m/light-weight (9 weeks ago)
429b8ce - I'm pretty sure some of this is very hacky and needs correcting, but it compiles at least. (9 weeks ago)
53e16e0 - Need to hook up the effects chain parameters (9 weeks ago)
8939455 - Next on the list is adding a few more arguments for certain functions (9 weeks ago)
a8c4436 - Next on the list is correcting the incomplete types (9 weeks ago)
4b664c6 - Still not quite ready for d3d, but this one header mingw has anyways. (9 weeks ago)
1481513 - we need to release with the proper function in faudio (9 weeks ago)
0bfbcfa - Needed the FAudio Processor in FAudioCreate (9 weeks ago)
af98f53 - Inbound FAudio fixes (9 weeks ago)
5f38c0d - cmake: static: check for link file when editing (9 weeks ago)
ebd2e74 - installdeps: fix for a01deb2: use msys2 ccache (9 weeks ago)
a01deb2 - installdeps: also install ccache (9 weeks ago)
ba563c7 - Add FAudio to the xrc (9 weeks ago)
5d7dfa4 - Merge pull request #335 from retro-wertz/fix_crash (9 weeks ago)
0c579b2 - Revert to a default audio api (SDL) when config is invalid (9 weeks ago)
4361c45 - Fixed a few things, still have lots to fix though before it's a usable state. (2 months ago)
99795b2 - cmake hookup is done, there are some issues that I'll be trying to fix within faudio.cpp before it's ready for mainstream (2 months ago)
eab039c - This should allow faudio to be supported in vba-m, next is to further modify cmake to find faudio (2 months ago)
e00aca1 - Initial work on switching to faudio, WIP (2 months ago)
0a40ca7 - initial inclusion of stb_image to begin migration from libpng to stb, let's trim some fat (2 months ago)
0d1b23c - Merge pull request #331 from retro-wertz/gba_timings (3 months ago)
85891fc - Reduce input delay by 1 frame and audio timing fix (3 months ago)
3cb3842 - builder: add patch for glibc 2.28 compat to m4 (3 months ago)
61b3084 - builder: set host cc for libgpg-error to gcc (3 months ago)
00b0469 - add travis hook for gitter (3 months ago)
b60a634 - Merge pull request #326 from knightsc/tasks/add-lldb-support (3 months ago)
27a874e - Merge branch 'master' into tasks/add-lldb-support (3 months ago)
a52eddb - Handle debugger disconnect and reconnect properly (3 months ago)
6ba3b77 - Set correct register number in gdb stop reply (3 months ago)
f385fb2 - Update gdb remote query support (3 months ago)
3b185e2 - builder: libvorbis fix (3 months ago)
c68f372 - fix wrong copy-pasta in 36e412d (3 months ago)
16ccad0 - Merge pull request #330 from retro-wertz/libretro_updates (3 months ago)
36e412d - builder: mingw: fix libffi for i686 + improvemnts (3 months ago)
5b0f2e8 - builder: msys2: fix links to host binaries (3 months ago)
7276064 - Update ISSUE_TEMPLATE.md (3 months ago)
ca56ccf - libretro: Simplify cheats, add multiline support for GB/GBC (3 months ago)
a2d5c26 - libretro: Add turbo buttons (3 months ago)
3484ecc - Add support for LLDB qHostInfo packet (3 months ago)
dd2a1d9 - Fix stack overflow in remoteMemoryRead (3 months ago)
4f28e84 - Fix stack overflow in remotePutPacket (3 months ago)
db8aaec - builder: mingw: build zlib-target after cmake (3 months ago)
beaf934 - builder: bump libxslt 1.1.33-rc1 -> 1.1.33-rc2 (3 months ago)
afbe647 - builder: catgets fix for msys2 + minor changes (3 months ago)
a6034dd - builder: disable building openssl tests (3 months ago)
9ebc3fc - builder: build mingw dlfcn after cmake (3 months ago)
115fce6 - builder: do not defer env eval for msys2 host hook (3 months ago)
b9911a5 - builder: fix regressions from 3786944..a3ec309 (3 months ago)
a3ec309 - builder: more minor mingw cross fixes (4 months ago)
d725978 - builder: fix openssl parallel make patch (4 months ago)
cf3ed8f - builder: fix quoting issues introduced in 3786944 (4 months ago)
3786944 - builder: msys2 fixes + misc improvements (4 months ago)
975a186 - cmake: support linuxbrew mingw toolchain (4 months ago)
453fa0d - add visual studio .vs/ directory to .gitignore (4 months ago)
eee4add - Add localizations to installer, next will be adding portable mode so users can install to a custom location without the shortcuts being installed (4 months ago)
2e5235a - Initial rework of the installer framework, this is very incomplete, but it'll hopefully allow individual selection of translations as well as offer a portable mode installer (4 months ago)
6f1df2d - rename mingw include dir mingw-include in deps (4 months ago)
5e58e4c - when it comes to cross compiling, Most unices like linux are case sensitive (4 months ago)
26b15b2 - add mingw dependencies/include to include path (4 months ago)
9cb9ce8 - fix Windows XP Compatibility #315 (4 months ago)
1bf51ec - builder: 32 bit mingw fixes (4 months ago)
ed8c928 - builder: support gentoo crossdev + misc fixes (5 months ago)
b60cd33 - Update openal to use github url (5 months ago)
aebda1b - debian: update dependency (5 months ago)
58083d9 - Gonna use universaldxsdk for xaudio (5 months ago)
721c1b7 - Revert "hopefully fix bin2c for msvc" (5 months ago)
01a75e8 - hopefully fix bin2c for msvc (5 months ago)
b9d0f81 - builder: fix ccache on msys2 (5 months ago)
be0d49a - builder: msys2 fixes (6 months ago)
3aa00bf - builder: fix libuuid_mingw for mingw cross (6 months ago)
5b5e319 - builder: don't install cpanm with local::lib (6 months ago)
88f66ef - builder: fix building ccache for win targets (6 months ago)
d1c82ca - fix typo in builder core (6 months ago)
dcd7d5e - support 32/64 bit mac builds, build improvements (6 months ago)
b4dd06a - Merge pull request #302 from retro-wertz/libretro (6 months ago)
916c091 - Libretro: Add GB/GBC cheat support... (6 months ago)
14086d0 - Libretro: Fix crash on some linux systems (6 months ago)
0e33861 - update translations, add new langs from transifex (7 months ago)
e67b513 - rename mac-localizations to mac-translations.cmake (7 months ago)
bf4606f - install translations into mac .app (7 months ago)
0092dc1 - msys2: don't try to link msys librt and libpthread (7 months ago)
65e1ab0 - disable gcc stack protector, segfault on 8.2.0 (7 months ago)
6cbad61 - fix cmake regression introduced in bfe21ae (7 months ago)
bfe21ae - remove -fpermissive compiler flag (7 months ago)
571ecbe - support mac-hosted mingw builds, misc. fixes (7 months ago)
e32e7c5 - installdeps: Add zip to openSuse dependency (7 months ago)
f45935a - Add vbam_libretro.info (7 months ago)
be508eb - simplify check for renamed wx-config, fix gentoo (7 months ago)
3b44a29 - cmake: fix wrong unset syntax #295 from f78d45c (7 months ago)
5644339 - installdeps gentoo: don't eselect wxwidgets (7 months ago)
7a054b4 - installdeps: support gentoo (7 months ago)
f78d45c - cmake: fix regression in finding wx from 2efcb62 (7 months ago)
594ecc3 - msys2 builder: redo fontconfig patch, bumb wx (7 months ago)
2cece6a - Updated Translations, finally added transifex support to pull in new translations (7 months ago)
6bc3010 - update msys2 builder (7 months ago)
14d1315 - Merge pull request #292 from retro-wertz/updates (7 months ago)
ddea50d - GB: Cleanup sound registers (7 months ago)
faf01db - GB: Backport STAT register behavior (7 months ago)
d9e0d0f - GB: Remove references to gbReadOpcode (7 months ago)
eb20bb4 - We don't have a forum anymore (7 months ago)
fca7e17 - Libretro: Prevent crash when loading an incompatible state file (7 months ago)
1289e08 - Libretro: Enable battery save ram support for MBC2 and MBC7 (7 months ago)
a9ab09f - Libretro: Fix realtime clock not updating in GB/GBC... (7 months ago)
6cda6c0 - Libretro: Show basic details in log window during rom loading (7 months ago)
de25e9d - include zip for arch based systems (7 months ago)
5016fd6 - Merge pull request #286 from retro-wertz/libretro_gb (7 months ago)
6ef938f - Libretro: Add memory descriptors for GB/GBC (7 months ago)
bb64e8d - Libretro: Use retro_get_memory_data/size for battery-enabled roms (7 months ago)
119e1f5 - Libretro: Add core options for GB border and hardware overrides (7 months ago)
76ad84f - Opps, accidentally broke borders in standalone (7 months ago)
bf447bf - Libretro: Add GB/GBC core (7 months ago)
f05a05e - Libretro: Refactoring for adding GB/GBC core (8 months ago)
0e60c34 - Fix this (8 months ago)
52f5a02 - fix installdeps for Ubuntu 18 (8 months ago)
cc43db3 - fix installdeps for Ubuntu (8 months ago)
3f903cf - Merge pull request #278 from retro-wertz/patch-4 (8 months ago)
02e5f0b - Libretro: Bump version number (8 months ago)
fc42f88 - GB: Fix SIO related issue (8 months ago)
a8d0508 - use GetWindow()->Refresh() in Wayland only (8 months ago)
459a1fb - builder: fix ccache, mingw-cross (8 months ago)
f937aa7 - builder: disable ccache for openssl (8 months ago)
https://github.com/visualboyadvance-...nce-m/releases

m64p download (2019-01-26)

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Attaching the last known m64p (mupen64plus + GLideN64 + a GUI) package before the owner of the project decided to make it payware.

People should have access to the last free build at least, Patreon or not.

Have fun with it, angrylion works great too!

EDIT:

32-bit package attached
Attached Files

Help editing and loading textures

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Hey there, I am planning to make a texture pack for Ocarina of Time but I have trouble loading my custom edited textures that I've dumped. I've tried putting the folder with the textures (name is LEGEND OF ZELDA) but it won't load. I started googling and I found out you need a specific cache(?) file or whatever to load that, and I followed a few tutorials that supposedly would create one so it would load the textures. But none of them worked neither with Project 64 or Mupen64plus.

If I just knew how to load the textures that would make it easier to check how it looks. Because atm I am basically stuck.

Thanks in advance if any of you do know. :D

PPSSPP 1.8.0 released!

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PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP v1.8.0 Changelog:

Quote:

* Avoid crash when starting PPSSPP due to bad AMD Vulkan drivers (#11802)
* PowerVR Vulkan display corruption fixed (#11744, #11747)
* Naruto Shippuden 3 hang fixed (#11780)
* Fixes to various lighting bugs (#11567, #11574, #11577)
* Fix control issue in Sonic Rivals and Rock Band (#11878, #11798, #11879)
* Significant performance improvement in Earth Defense Force 2 (#11172)
* Fix "real clock sync" setting (helps with latency for music games - #11813)
* More speed in FF4 effects and other generated curves (#11425)
* Support for resizing Vulkan on Linux (#11451)
* Improved support for GLES on Linux/IoT (#11507, #11537, #11541, #11632, #11746, #11806, #11845)
* Percentage based frameskipping (#11523)
* DXT accuracy improved, fixing thick white line in Gran Turismo sky (#11530)
* Fix Motorstorm freeze on non-Windows (#11618)
* Faster block transfer in some games like Digimon Adventures (#11531, #11553, #11776)
* Blending optimizations and improvements (#11543, #11620)
* Improve D3D11 rendering issues (#11584)
* Change default graphics backend to D3D11 or OpenGL (#11621, #11658)
* Remove some outdated settings (#11665, #11666, #11667)
* Fix remote disc streaming with ipv6 (#11689, #11700)
* Vulkan: Workarounds for some driver bugs for 5xx series Qualcomm GPUs (#11691, #11694)
* Fix some Qt port issues with recent performance improvements (#11720, #11807, #11808)
* UWP Xbox One: fix X/Back button confusion (#11740)
* Fix Formula 1 2006 timing issue (#11767)
* Fixes and workarounds for some vertex range culling bugs that broke a few games (#11785, #11859), and disable it on older GPUs (#11712, #11773, #11787)
* Android: Allow putting PSP storage on custom paths like SD cards (#11812)
* Corrected vocp instruction, fixing models in Artdink games (#11822, #11835)
http://www.ppsspp.org/index.html

2019-03-15 Recent Releases

Gaming meets politics

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Trump Proposes Replacing Complex Airplane Controls With The Baddest Controller Of All: The Power Glove


WASHINGTON, D.C.—After tweeting this morning that airplane controls are far too complex, President Donald Trump proposed an alternative solution: replacing all current control schemes with the "baddest controller of them all: the Pow...READ more

Hyperinflation Continues To Devastate Economy

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The Mushroom Kingdom's economy has continued to topple as rapid hyperinflation devastates the country's currency, the gold coin.Economists have long warned this could happen. Decades ago, the Mushroom Kingdom featured relatively few coins. But since abandoning the gold standard, the kingdom has been plagued by inflation. The King has been criticized for recklessly printing coins and scattering them all over the kingdom's levels willy-nilly.

"Back in the '80s, when the coins were still backed by the gold standard, Mario could gather 20-30 coins in a solid level run," said Mushroom Kingdom economist Toad. "Now, he can't jump over a Piranha Plant without nabbing a hundred smackeroos."
"It's begun to bring down the quality of life of the entire kingdom, from Bullet Bills to Chain Chomps. Everyone is affected," the economist added.

Once-wealthy national icons Mario and Luigi were seen breaking into a zoo to eat Koopas and Goombas just to stay alive. Unemployment has shot up to nearly 90%, with even the typically steady plumbing work the Mario brothers engage in taking a massive hit.

"If we're going to turn this around, we need to end the central banking system, remove regulations on cryptocurrencies, and return to the gold standard," Toad said.... READ More

2019-03-23 Recent Releases


Gearboy v2.7.0 release!

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[quote]Gearboy is a Nintendo Game Boy emulator written in C++. The emulator is focused on readability of source code, but nevertheless it has good compatibility. A lot of effort has gone into this in order to follow OOP and keep it as simple as possible.

Gearboy Features:
Quote:

- Highly accurate CPU emulation, passes cpu_instrs.gb from blargg's tests.
- Accurate instruction and memory timing, passes instr_timing.gb and mem_timing.gb from blargg's tests.
- Memory Bank Controllers (MBC1, MBC2, MBC3 with RTC, MBC5), ROM + RAM and multicart cartridges.
- Accurate LCD controller emulation. Background, window and sprites, with correct timings and priorities including mid-scanline timing.
- Mix frames: Mimics the LCD ghosting effect seen in the original Game Boy.
- Sound emulation using SDL Audio and Gb_Snd_Emu library.
- Game Boy Color support.
- Integrated disassembler. It can dump the full disassembled memory to a text file or access it in real time.
- Saves battery powered RAM cartridges to file.
- Save states.
- Compressed rom support (ZIP deflate).
- Game Genie and GameShark cheat support.
- Multi platform. Runs on Windows, Linux, Mac OS X, Raspberry Pi, iOS and as a libretro core (RetroArch).
https://github.com/drhelius/Gearboy/releases

gearboy v2.7.1 release!

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Gearboy is a Nintendo Game Boy emulator written in C++. The emulator is focused on readability of source code, but nevertheless it has good compatibility. A lot of effort has gone into this in order to follow OOP and keep it as simple as possible.

Gearboy Features:
Quote:

GearSystem is a Sega Master System / Game Gear emulator written in C++ that runs on iOS, Raspberry Pi, Mac, Windows and Linux. The main focus of this emulator is readability of source code with very high compatibility.


Features:
- Highly accurate Z80 core.
- Multi-Mapper support: SEGA, Codemasters, and ROM only cartridges.
- External RAM support with save files.
- Automatic region detection: NTSC-JAP, NTSC-USA, PAL-EUR.
- SMS2 only 224 mode support.
- Internal database for rom detection.
- Sound emulation using SDL Audio and Sms_Snd_Emu library.
- Integrated disassembler. It can dump the full disassembled memory to a text file or access it in real time.
- Compressed rom support (ZIP deflate).
- Multi platform. Runs on Windows, Linux, Mac OS X, Raspberry Pi and iOS.
https://github.com/drhelius/Gearboy/releases

melonDS v0.7.4 released!

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melonDS is an open source Nintendo DS(NDS) emulator. melonDS is part of a second wave of DS emulators. There are a few other emulator projects that are part of it, which you might have already heard of. Either way, check them out!

melonDS Features:
* almost-complete 2D graphics
* 3D graphics (software renderer) with texturing, alphablending, lighting
* input: keyboard and joystick, touchscreen
* backup memory
* booting from the BIOS
* resizable video output window, preserving aspect ratio of individual screens

melonDS Changelog:

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Arisotura finally stopped being lazy, among other things, so here we go, we present you melonDS 0.7.4.

This release is hardly going to be revolutionary though, but I had to get it out before starting work on the hardware renderer.

The highlight of this release is the upgrade to the online wifi feature. Two main points there:

1. Under direct mode, you can finally choose which network adapter will be used by libpcap. The wifi settings dialog also shows their MAC and IP as to help you ensure you're picking the right adapter.

2. Indirect mode, which, as mentioned before, works without libpcap and on any connection. However, it's in alpha stages and it's a gross hack in general, so you can feel free to try it out, but don't expect miracles.

As usual, direct mode requires libpcap and an ethernet connection, and that you run melonDS with admin/superuser privileges.

Other than that, there are a few little fixes to the SDL audio code. melonDS now only emits sound when running something, so it shouldn't emit obnoxious noises when starting anymore. Also, it no longer crashes if you use WAV microphone input with a file that has multiple channels.

And other little things.

Now, full steam ahead towards 0.8! Or not quite. I also need to finish the redesign for this site, among other things.
http://melonds.kuribo64.net/

For Nintendo Switch jailbreak:

https://github.com/Hydr8gon/melonDS/releases

Virtual GameBoy v5.6 released!

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Virtual GameBoy is a program that emulates the Nintendo GameBoy handheld on your computer. It runs GameBoy, Super GameBoy, and GameBoy Color games on PCs, Macs, PocketPCs, Unix boxes, etc. VGB also helps debugging GameBoy software without using a costly development system.

Virtual GameBoy v5.6 Changelog:

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Fixed RTC day of the week calculation (Pokemon games).
http://fms.komkon.org/VGB/

puNES v0.104 released!

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puNES is a NES emulator. Currently the program supports mappers 0, MMC1, UNROM, CNROM, and the sound is available. It uses the SDL libraries and it works on both Linux and Windows.

puNES v0.104 Changelog

Quote:

Fixed graphical problem with xBRZ filter.
Fixed mappers 50, 90, 156, 178, UNL-KOF97, UNL-VRC7, MMC3 KT-008 PCB.
Fixed possible issue with High DPI monitor.
The shortcuts were not applied and saved correctly. Fixed.
For the general UxROM mapper use a full 8-bit bank select register.
Fixed compilation with QT 5.12 under Windows.
Fixed the management of the zapper that now also correctly manages the X coordinates.
Updated the Russian translation (thx Alter0ne).
Fixed the disappearance of the mouse cursor after two seconds.
Fixed the emulator freezing if pressed "Switch Sides" hotkey.
Added the rewind function that replaces the timeline.
Now it is possible to "rewind" the game. Once the rewind function has
been activated (at any time during the game) it is possible to move
forward and backward in the gameplay one frame at a time or at different
speeds (1x, 2x, 4x, 8x, 16x, 32x or 64x). You will be able to move
freely in the recording until you press the "play" button, from that
moment all the gameplay memorized after the selected frame will be lost.
In the "general settings" you can select the duration in minutes of the
recordable gameplay (the different options are: disable, 2mins, 5mins,
15mins, 30min, 60mins or unlimited) but keep in mind that the more
minutes you can record the more space on the hard disk will be used.
https://github.com/punesemu/puNES/releases
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