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Development Environment for Building Project64

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Does anyone know if there are any official/unofficial instructions available for compiling Project64 from source? Specifically I need to be able to compile the NRage plugin in relation to the Hey You, Pikachu! HLE Implementation Project. (Any developers interested in helping with this would be greatly appreciated as well, we have ulao from BlissBox helping on the hardware side)

I noticed that there are Visual C++ project files for 2008, does anyone know how to get it up and running on 2013 or 2015 community edition? I haven't done C++ in a few years, so I'm a bit rusty on build configurations, so if there's a newb-friendly tutorial, I'd greatly appreciate it.

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